Starfall (shouldnt) break stealth

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Errorista
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Joined: 02 Sep 2012 14:31

Starfall (shouldnt) break stealth

#1 » Post by Errorista » 30 May 2016 20:29

ok I got 2 contradicting bugtracker reports (both with sources) whether Starfall should break stealth or not.

http://www.truewow.org/bugs/view.php?id=3954
http://www.truewow.org/bugs/view.php?id=3142

I would like to open this for discussion and try to achieve some conclusion regarding this matter.

Simply put

Statement: Starfall currently breaks stealth.

Question: Is it bug or not? (in 3.3.5 perspective ofc)

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Folkk
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Location: Shadows of the Night

Re: Starfall (shouldnt) break stealth

#2 » Post by Folkk » 30 May 2016 21:40

What I understood from it:
1) http://www.truewow.org/bugs/view.php?id=3954 states that:
-if a druid uses starfall and a nearby target is in stealth, it shouldn't be affected by it
-if however an unstealthed player is near the stealthed player, the stealthed player will be damaged and thus unstealthed by the splash damage surrounding the unstealthed player.

This is correct as far as I know.

2) http://www.truewow.org/bugs/view.php?id=3142 states that:
-if a druid is CC'ed Starfall shouldn't work and it doesn't. However, it will unstealth you if you are near a CC'ed druid. And yes, this is bugged, you take no damage so you get unstealthed for no reason.
-the submiter simply got his info from before this change was implemented : "...between 3.0.2 and 3.0.3 so that the stars would no longer target a stealthed opponent."

So to summarize: Starfall should break stealth only from splash damage and it shouldn't unstealth you if the druid is under CC(which is what's bugged atm).
Folkk -Subtlety/Combat
Fleaks - Discipline/Holy

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Regent
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Re: Starfall (shouldnt) break stealth

#3 » Post by Regent » 30 May 2016 21:58

Found this: http://www.arenajunkies.com/topic/42265 ... f-stealth/
Judging by the dates on those posts, they were made before Cataclysm (2010) was released (as in during WOTLK, before patch 3.3.0 was released in 2009).
Hope it helps.
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