[PvE] Druid Restoration - Healer [Guide]

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Pretor
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Joined: 23 Jul 2013 13:49

[PvE] Druid Restoration - Healer [Guide]

#1 » Post by Pretor » 31 Jul 2013 14:07

Druid

Restoration (often simplified as "resto") Druids are are of those class-specs that you will always want to have (at least one) in your raid groupes. The reason for this is their incredible Improved Tree of Life raid healing buff that increases the healing done to ALL raid members by 6%.

And even better, they do not only have good healing buffs, they are also excellent raid healers. Their fast instant cast Rejuvenations, Wild Growths, Lifeblooms and burst heals (Swiftmend/Nourish) makes healing look so easy, as they just jump around and /dance through boss encounters.

However, they do not make very good tank healers, but being the most versatile class, they can do that too.
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Content:
-Info
-Stat Priority
-Spell Rotation
-Glyphs

Restoration Healing Talent Build / Spec (3.3.5)
[Not Haste Capped]

14/0/57

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Stat Priority: Spell power > Haste(1000-is enough) > Spirit > Crit > Intelect

Spell power This is our main stat (as a caster). You should prioritize it even though it will increase with gear. Spellpower increases the size of our heals.

Haste This stat is important for us, as it lowers the GCB (up to) 1 second . However, it is still useful even after reaching the soft cap, as it decreases the cast time of our non-instant cast spells.

Spirit Spirit increases our mana regen and also gives us a small boost to our spellpower when in Tree of Life form (0.15 spellpower/1 spirit // 0.168 with Blessing of Kings and Improved Mark of the Wild + 0.194 with Living Spirit)

Critical Strike Rating: % crit = 45.9 crit rating. Critical strike heals do 1.5 times the healing of non-crit heals. Despite that, it isn't a very desirable stat for resto druids, since it doesn't benefit us much without the 4pc T9 bonus (Rejuvenation ticks can crit) - if you are under the haste cap, avoid items with crit.

Intelect Intellect is rather un-useful for rdruids will come with gear, don't prioritise it.

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In 5-man dungeons, just try to keep everyone HoT'd (at least with Rejuvenation/ + Regrowth for the tank) and cast Swiftmend, Nourish (only cast on people who have HoTs on them) and Nature's Swiftness + Healing Touch as needed.

Only use Wild Growth when you know it will affect 3+ people.
Remember to let Lifebloom bloom after it has reached it's 3rd stack.



As a raid healer, all you have to do is jump a lot and cast Rejuvenation and Wild Growth in a 5 to 1 rotation (5 rejuvenations, 1 Wild Growth - repeat).

You can also use Lifebloom, Swiftmend, Nourish, Nature's Swiftness + Healing Touch and Regrowth (you should use this as little as possible) as needed.

Do not use Tranquility in raids. It is not only (mostly) un-useful, but it will also make you look like a total fool.


Glyphs
-Glyph of Rapid Rejuvenation
-Glyph of Nourish
-Glyph of Swiftmend



More Soon

maybe about low geared resto druid and high geared and rest.
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