Shadowmeld

User avatar
Floss
Posts: 463
Joined: 25 Jan 2014 20:46

Shadowmeld

#1 » Post by Floss » 04 Apr 2014 22:37

just wanna ask , the fact that it doesn't remove combat is a bug or that's how it should be?

i would really love it to be able to remove combat .
idk about Nelfs in general but it helps rogues alot in pvp.

User avatar
ItchyVortex
Posts: 1131
Joined: 02 Feb 2013 19:22

Re: Shadowmeld

#2 » Post by ItchyVortex » 04 Apr 2014 22:46

Its completely broken in pvp, sometimes you arent in combat, use shadowmeld and it adds combat... It should allways take you out of it.
Esunna, Feral Druid | Elainn, Discipline Priest

User avatar
Blacklustersoldier
Honorary Member
Posts: 1472
Joined: 16 Jan 2013 22:33

Re: Shadowmeld

#3 » Post by Blacklustersoldier » 04 Apr 2014 23:22

afaik it shouldn;t break combat... reading the tooltip, it just drops all threat you have, but upon exiting shadowmeld, it should restore all threat... kind of like fade for priest... or invisiblity for mage?
point is... it should make you invisible in pvp, but it shouldn;t allow you to restealth before the 5 seconds of no dmg thing
RETIRED
Contact info:
[hide]Skype: bone.link90
Battle tag EU: bonelink90#2702
E-mail: bone.link90@yahoo.com
Facebook: https://www.facebook.com/Mihai.Udrescu90
Steam: http://steamcommunity.com/profiles/76561198138722978/[/hide]
Char list:
[hide]Blackluster
Katra
Mystral
Sepinia
Shanira
Stasher
Lightluster
Soreya
Dastan
Xeria
Runya[/hide]

User avatar
ItchyVortex
Posts: 1131
Joined: 02 Feb 2013 19:22

Re: Shadowmeld

#4 » Post by ItchyVortex » 04 Apr 2014 23:42

Wowwiki wrote:Using shadowmeld will temporarily remove you from combat. When you cancel the effect, all aggro that was held towards you is restored if you are still close to hostile mobs.
I can also link some videos from retail 3.3.5, i am sure Shadowmeld is supposed to remove you from combat instantly in PvP, and you should be able to use it as a "Vanish".
Esunna, Feral Druid | Elainn, Discipline Priest

User avatar
Nyeriah

Re: Shadowmeld

#5 » Post by Nyeriah » 04 Apr 2014 23:44

Blacklustersoldier wrote:afaik it shouldn;t break combat... reading the tooltip, it just drops all threat you have, but upon exiting shadowmeld, it should restore all threat...
It should work that way on PvE, on PvP just cleans up combat... if I got it right.

http://www.wowwiki.com/Shadowmeld

Patch 3.0.8 (2009-01-20): This ability will now properly restore threat when it is canceled. In addition, it will correctly remove a player from combat if it is active when that player is the last person left alive that the creature hates. This ability is now also unusable while affected by Faerie Fire.

User avatar
Floss
Posts: 463
Joined: 25 Jan 2014 20:46

Re: Shadowmeld

#6 » Post by Floss » 05 Apr 2014 14:57

Nyeriah wrote: It should work that way on PvE, on PvP just cleans up combat... if I got it right.
At this moment it does exactly the opposite , it removes combat on pve and keeps it on pvp. sucks imo...

User avatar
Naljs
Posts: 456
Joined: 20 Dec 2013 07:03
Location: Sweden

Re: Shadowmeld

#7 » Post by Naljs » 09 Apr 2014 21:17

I am pretty sure Blackluster is correct, it was removed few patches ago (3.1.3 maybe? No?) so that Shadowmeld does not break combat when used in PvP. The normal combat timer of 5.5 sec should apply to it. I know it used to be a Vanish option for druids, but if I recall right there were many ferals QQing over the fix..
Just keep using it, I do it all the time and people AoE the ground somewhere else thinking I used Vanish and ran that way..
"I have resolved never to start an unjust war, but never to end a legitimate one except by defeating my enemies."
King Charles XII of Sweden (1682-1718)
Yes, I know there is a special place in Hell for me.
It's called a Throne.

User avatar
Angelheart
Posts: 13
Joined: 16 Feb 2011 19:35

Re: Shadowmeld

#8 » Post by Angelheart » 09 Apr 2014 21:29


User avatar
Floss
Posts: 463
Joined: 25 Jan 2014 20:46

Re: Shadowmeld

#9 » Post by Floss » 10 Apr 2014 09:23

I accept Arena Tournament as a credible source and guess what? it breaks combat there -_-

User avatar
Relina
Posts: 884
Joined: 02 Sep 2012 14:28
Location: Colombo, Sri Lanka.

Re: Shadowmeld

#10 » Post by Relina » 10 Apr 2014 11:15

AJ != AT :roll:

As such AJ is a credible source while AT is not.
Truewow: Retired.
Peace - Lvl: 80 Paladin

Primalwow: Retired.
Relina - Lvl: 70 Paladin
I'm willing to become the stone bridge.
Just...
To catch a glimpse of you passing by.

User avatar
keez
Donor
Posts: 1123
Joined: 02 Jul 2013 03:50
Location: Dalaran Sewers Torch

Re: Shadowmeld

#11 » Post by keez » 10 Apr 2014 12:07

If AT is not a credible source when it comes to pvp stuff idk what is then.

User avatar
Turbonerd
Posts: 30
Joined: 16 Mar 2013 01:27

Re: Shadowmeld

#12 » Post by Turbonerd » 10 Apr 2014 12:39

keez wrote:If AT is not a credible source when it comes to pvp stuff idk what is then.
The only credible source is retail. AT being a private server will never be accepted as a credible source for "how things should work", there were numerous inconsistencies and bugs on AT and some exist to this day, its not perfect.

These people who replied in AJ threads are s6/7 retail glads, so I have no doubt they know what they are saying, but its up to our staff to decide how credible that is.

User avatar
Anselmo
Former Staff
Posts: 387
Joined: 03 Jan 2014 17:11

Re: Shadowmeld

#13 » Post by Anselmo » 10 Apr 2014 14:11

keez wrote:If AT is not a credible source when it comes to pvp stuff idk what is then.
Don't be silly.

User avatar
Nyaneve
Posts: 422
Joined: 27 Aug 2012 16:16
Location: Bangalore, India

Re: Shadowmeld

#14 » Post by Nyaneve » 10 Apr 2014 18:06

I can concur that shadowmeld is a legitimate way to drop combat, as I have read many posts and seen many videos about druids and rogues using it for the purpose. Also, in the previous server in which I played, I could use shadowmeld to this advantage.

User avatar
Smör
Posts: 8
Joined: 07 Oct 2013 14:06

Re: Shadowmeld

#15 » Post by Smör » 10 Apr 2014 19:17

From what i remember it was stealth nerfed sometime around season 6. There were no official patch notes, but it stopped acting like a vanish and wouldnt break combat if your partner was in combat. Can you post links to those retail videos?

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest