Trial of the Crusaders Acidmaw and Dreadscale

User avatar
Posts: 150
Joined: 27 Nov 2013 02:04
Location: Recount

Trial of the Crusaders Acidmaw and Dreadscale

#1 » Post by Amoriann » 25 Dec 2013 06:41

When acidmaw or dreadscale submerges into the ground u can see the ground shatter animation where they goes.But upon the emerge if anyone is over that spot should get a 1shot blow from the boss and die, which doesnt work here.

User avatar
Posts: 420
Joined: 02 Apr 2011 15:02

Re: Trial of the Crusaders Acidmaw and Dreadscale

#2 » Post by innocentguy » 27 Dec 2013 06:46

Hmmm found this random video that illustrates this. Have no clue about the damage when boss emerges though.

And on this note I've noticed some other things that aren't working after reading this WoWWiki article. I've only noticed Paralyptic Toxin working on the Acidmaw tank after Dreadscale is dead. According to the article it's supposed to be applied to random raid members before the first burrow.
No one is simply entitled to anything in this world.
Whatever you want, you have to earn, be it money, respect or love.
My Innocents:

Innocentguy - Priest ( Shadow / Discipline )
Innocence - Shaman ( Elemental / Restoration )
InnocentIcon - Death Knight ( Blood {Tank} / Unholy {DPS} )
Innocentshot - Hunter ( Marksmanship / Survival )
Innocentone - Druid ( Restoration / Feral {DPS} )
Innocenthope - Paladin ( Retribution / Holy )
~ In the end, Innocence is Brilliant ~


Who is online

Users browsing this forum: No registered users and 1 guest