[Accepted] RDF system for lvl 60

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Xilion
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[Accepted] RDF system for lvl 60

#1 » Post by Xilion » 16 Dec 2015 04:18

Hello, I would like to suggest an RDF system for lvl 60's that reward you with a loot bag that could contain a few gold and a few random mats for crafting. I feel this would make more people go into dungeon even after they have gotten everything they need from it and while doing that helping other players to gain their gear so we can get more raid-ready people. Doing this I feel could get more daily login aswell since nobody want to miss out on some easy rewards.

Yours Sincerely

Swipy
Yours Sincerely

Swipy

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.kertislagg
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Re: RDF system for lvl 60

#2 » Post by .kertislagg » 16 Dec 2015 04:21

sweet idea! been wondering about wether this could work for a long time now

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carpalo
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Re: RDF system for lvl 60

#3 » Post by carpalo » 16 Dec 2015 07:21

Good idea

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.alexping
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Re: RDF system for lvl 60

#4 » Post by .alexping » 16 Dec 2015 10:22

Splendid Idea!
I personally feel it being harder and harder to find groups for all the higher level dungeons.
- This would be a great way to encourage better geared players in queuing, and eventually leading to better flow for players towards raids.

I wouldt know which kinds of rewards would be given. I suppose stuff similar to what Swipy proposed. Stuff like mats, gold or even a bag like the one you would give people in later expansions for queuing for a needed roll in RDF. As I recall that bag would give random goodies, like potions, matts, and even chances of 'rare' mounts and pets.

I hope the staff of the server will consider this idea. :)

- Fox

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Drumy
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Re: RDF system for lvl 60

#5 » Post by Drumy » 16 Dec 2015 13:06

Idea is almost as great as your mother.
Sadly, perhaps you have noticed that none of the ideas suggested on forums never get realised.
RIP.
xD
Huntr XD XD formal leader of shadowmourne XD XD XD
"Where did Majordomo go" /DBT/
"Spread out on Geddon" /DBT/
"Clever use of ingame mechanics" /VK/
"Im scratching for your spot" /Oivster/ XD XD XD
"What are you two doing in Molten Core" /VUUDUU/ XD XD

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Stefannel
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Re: RDF system for lvl 60

#6 » Post by Stefannel » 16 Dec 2015 13:29

Hello !
I have looked over other posts from the "suggestions" category. On only one of many posts a Server staff has given a reply (positive or negative or neutral); the others are left just like this for 2 weeks already.
The ppl that have replied, did it for the purpose of improving something. They shown something can be improved. I belive they or their good intentions do deserve an answer.

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.cosminn123
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Re: RDF system for lvl 60

#7 » Post by .cosminn123 » 16 Dec 2015 15:56

Stefannel wrote:Hello !
I have looked over other posts from the "suggestions" category. On only one of many posts a Server staff has given a reply (positive or negative or neutral); the others are left just like this for 2 weeks already.
The ppl that have replied, did it for the purpose of improving something. They shown something can be improved. I belive they or their good intentions do deserve an answer.
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offheal
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Re: RDF system for lvl 60

#8 » Post by offheal » 16 Dec 2015 16:02

Primal in peace.
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.aspirine101
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Re: RDF system for lvl 60

#9 » Post by .aspirine101 » 16 Dec 2015 16:25

Better remove Jenkins.
Thorbjorn (master of xD)

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Drumy
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Re: RDF system for lvl 60

#10 » Post by Drumy » 16 Dec 2015 17:05

Thorbjorn why are u a helmet irl XD
Huntr XD XD formal leader of shadowmourne XD XD XD
"Where did Majordomo go" /DBT/
"Spread out on Geddon" /DBT/
"Clever use of ingame mechanics" /VK/
"Im scratching for your spot" /Oivster/ XD XD XD
"What are you two doing in Molten Core" /VUUDUU/ XD XD

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MadkingD
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Re: RDF system for lvl 60

#11 » Post by MadkingD » 16 Dec 2015 17:34

I think it would boost morale, maybe even the amount of people on at a time. Good thinking :)

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.Alexandros
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Re: RDF system for lvl 60

#12 » Post by .Alexandros » 16 Dec 2015 19:05

This really is a good idea and I hope they implement it. It may not be that hard, says the guy who doesn't actually have to do it....

There's a potential "reward bag" loot table ready to go in the game already: the loot bag from turning in Abyssal Signets (the drops from SIlithus dukes). That bag has netted me major healing and mana potions, various elemental essences, and sometimes a green L55+ weapon or armor. Throw in ~2 gold, and a chance at some rugged leather, thorium bars, dreamfoil, and bolts of runecloth. Done.

I think I remember hearing (when the server first opened) that the RDF is set up to port players into TBC instances (specifically Hellfire Ramparts, which you actually could do at L58) and that's why it currently is set up to stop working for L59+ players. The devs might need to code around that so we'd only get Vanilla instances. Be careful what you wish for though! I'm sure there will be some whining about how LBRS pops all the time...

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.Fárlight
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Re: RDF system for lvl 60

#13 » Post by .Fárlight » 16 Dec 2015 19:52

+1 It's really nice suggestion in the PrimalWoW server
You have items what you dont need?
Give them to me. I need them for my gold spec ;)

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.aspirine101
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Re: RDF system for lvl 60

#14 » Post by .aspirine101 » 16 Dec 2015 19:56

Drumy wrote:Thorbjorn why are u a helmet irl XD
cuz im penda pybbing xD


farlight shut the fuck down ples
Thorbjorn (master of xD)

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Thorgaaz
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Re: RDF system for lvl 60

#15 » Post by Thorgaaz » 17 Dec 2015 15:31

looks like an good idea for me too. Maybe you can choose one of two bags if you go random dungeon? (You know the old Itembag or the new matts/goldpack?)

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