PW - Make Kara attune optional.

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flosr1
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Re: PW - Make Kara attune optional.

#31 » Post by flosr1 » 22 Nov 2017 22:03

kurthos wrote:
22 Nov 2017 18:21
Whats better for retaining a raiding population?

Keeping a key for farmed content or removing it so you can pull new raiders in and keep them playing the game with their guilds?

No one is suggesting to remove the SSC or TK keys right now - Karazhan is entry level. If you want to keep the key start running 5 mans with new players.

it really hurts inside, but i need to agree on this :-)

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natnat123
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Re: PW - Make Kara attune optional.

#32 » Post by natnat123 » 23 Nov 2017 09:25

Rasmusblom wrote:
22 Nov 2017 20:04
kurthos wrote:
22 Nov 2017 18:21
Whats better for retaining a raiding population?

Keeping a key for farmed content or removing it so you can pull new raiders in and keep them playing the game with their guilds?

No one is suggesting to remove the SSC or TK keys right now - Karazhan is entry level. If you want to keep the key start running 5 mans with new players.
Jokes on you, i still need the gear
i dont see any joke. i just see you saying you still need gear. as if it changes anything.

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Dunkelstein
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Re: PW - Make Kara attune optional.

#33 » Post by Dunkelstein » 23 Nov 2017 15:07

+1
With the current population it takes too long to find groups.
=>New players usually get carried by overgeared veteran raiders.
=>Player check becomes worthless.

Normal dungeon pops are going to suffer but with heroic keys only needing honored reputation, players can gain access to hcs by just doing world quests anyway.
Aka Funkelstein

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Stavromoon
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Re: PW - Make Kara attune optional.

#34 » Post by Stavromoon » 24 Nov 2017 03:20

flosr1 wrote:
22 Nov 2017 03:33
another issue is, that primal staff still has not fixed 2nd boss in shadowlabs and people don't even want to do that dungeon. that boss can just be done with some stupid tactic that random rdf people mostly are not bothering with and leave rather than read party chat after a wipe.
I'm all ears, what's the tactic? Just wiped about 10 times on him.

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flosr1
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Re: PW - Make Kara attune optional.

#35 » Post by flosr1 » 24 Nov 2017 16:05

people ned to remove their weapons, so that they dont oneshot each other

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Stavromoon
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Re: PW - Make Kara attune optional.

#36 » Post by Stavromoon » 24 Nov 2017 19:51

Is there a countdown timer?

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Relina
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Re: PW - Make Kara attune optional.

#37 » Post by Relina » 23 Feb 2018 04:51

Bump.

Since there are talks of implementing nerfs to t4 raid content.
Could we get this accepted?
Truewow: Retired for now.
Peace - Lvl: 80 Paladin

Primalwow: Retired for now.
Relina - Lvl: 70 Paladin
I'm willing to become the stone bridge.
Just...
To catch a glimpse of you passing by.

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Andromelech
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Re: PW - Make Kara attune optional.

#38 » Post by Andromelech » 23 Feb 2018 05:54

Nerfing down T4 content and dungeon content is one thing , however removing attunements just because players find it a little hard to make groups for Arcatraz or Shadowlabs is a big no no no.
At least as far I am concerned my vote for this is - 1 , No.

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Dreadnought101
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Re: PW - Make Kara attune optional.

#39 » Post by Dreadnought101 » 23 Feb 2018 16:21

I am not in favor of removing attunements
Degaris
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cts17
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Re: PW - Make Kara attune optional.

#40 » Post by cts17 » 23 Feb 2018 17:13

As much as I dread having to attune my alts in the next few weeks, I don't think we should be removing attunements.

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Dreadnought101
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Re: PW - Make Kara attune optional.

#41 » Post by Dreadnought101 » 24 Feb 2018 19:51

Though I would like to bring up removing attunements for vanilla raids MC, Onyxia, BWL, Naxx (I dont recall AQ requiring attunements) for people that want to raid legacy raids for transmog/achieves/fun
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