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Re: Making Items Stackable at Greater Capacity

Posted: 21 Nov 2018 01:08
by siempjj
zackforester wrote:
21 Nov 2018 00:00
siempjj wrote:
20 Nov 2018 21:10
tbh I don't really like this change either. I thought one of the goals of this server was to be as blizzlike as possible but it's becoming more and more custom.
There's never been a private server in existence that was 100% Blizzlike.
Of course not, but that has nothing to do with what I said. A WotLK server on TBC content is never going to be blizzlike. All I'm saying is that we have to draw the line somewhere with these "quality-of-life" changes that were not available at all during TBC or WotLK. Why not get mass ress next? Or stack sizes of 200? LFR?

Re: Making Items Stackable at Greater Capacity

Posted: 21 Nov 2018 08:01
by Ancestor
dont change...can create unlimited bank toons(got 20+) and guild banks(got 7?) so vote no...and for gear in bag dont need to carry all sets all time use hs and bank like game supposed to do

Re: Making Items Stackable at Greater Capacity

Posted: 21 Nov 2018 18:54
by bobsmyname
As cacha, i constantly have around 90 slots of bags, but only 4-10 avalible. That is my own fault. Do not change.

Re: Making Items Stackable at Greater Capacity

Posted: 23 Nov 2018 06:00
by zackforester
siempjj wrote:
21 Nov 2018 01:08
zackforester wrote:
21 Nov 2018 00:00
siempjj wrote:
20 Nov 2018 21:10
tbh I don't really like this change either. I thought one of the goals of this server was to be as blizzlike as possible but it's becoming more and more custom.
There's never been a private server in existence that was 100% Blizzlike.
Of course not, but that has nothing to do with what I said. A WotLK server on TBC content is never going to be blizzlike. All I'm saying is that we have to draw the line somewhere with these "quality-of-life" changes that were not available at all during TBC or WotLK. Why not get mass ress next? Or stack sizes of 200? LFR?
Any changes that may bring more than the current pop of about 60 players to the server should be made, regardless of whether they bring you closer or further to Blizzlike 3.3.5a or not.

Re: Making Items Stackable at Greater Capacity

Posted: 28 Nov 2018 01:54
by Bobins
You can't have a blizzlike server without players. No matter how accurate the code is.

Re: Making Items Stackable at Greater Capacity

Posted: 28 Nov 2018 08:14
by Relina
Bobins wrote:
28 Nov 2018 01:54
You can't have a blizzlike server without players. No matter how accurate the code is.
Preach.

Re: Making Items Stackable at Greater Capacity

Posted: 28 Nov 2018 18:48
by paroliak
Benedictus wrote:
20 Nov 2018 12:37
I think 20 is high enough. But I think the items that stack to 5 or 10 can be changed to 20 but nothing higher than that.

+1 on changing 5 and 10 limit to 20.
-1 on changing 20 to 40.
I agree as well with it..
Is it possible to consider Reagents for buffing be a special case to be increased?! For e.g. Druid, Priest buffs reagents.

Thanks

Re: Making Items Stackable at Greater Capacity

Posted: 01 Dec 2018 10:05
by Ab.Sentias.
Relina wrote:
20 Nov 2018 23:55
Rather than doing all these changes if we let players on primal buy the 36 slot bags that players on the truewow realm have access to it would be a much better solution for storage issues
Agreed, this is a better solution for primal players.